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Introduction
This page is a collection of intriguing, mysterious and downright goofy infromation about the (official) Sonic the Hedgehog line of games. It deals with everything from Sonic the Hedgehog on the Master System to Sonic Adventure on SEGA Dreamcast.
It's basically an archive of weird STH data the author has collected since 1998, when Andre Alex Dirk had shown the world his interesting Sonic 2 cartridge. Most of the info here is exclusive unless it was "borrowed" by others. Meaning there is stuff here you won't find anywhere else!
The original authors of the finding have been listed where I myself am not the author.
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GG/MS Sonic Games (Page 1)

Let' s start with Sonic 2. Look at page 25 of the manual. You can clearly see a picture of Turbo Shoes, but they don' t appear anywhere in the game. Also, Turbo Shoes (Power Sneakers here) are set on a background which I don't recall seeing anywhere either.

Power Sneakers

The manual says: Power Sneakers - Burn up the ground with an extra burst of speed!

UPDATE: Ruubster emailed me and told me that he found the Power Sneakers in Sonic 2 MS. They are in Aqua Lake Zone act 2, and when you activate them, a couple of stars start to circle around Sonic and a fast, fast music starts playing. They make Sonic go really fast - even underwater! Strangely, they are replaced by a Super Ring in GameGear version.

Tah Dah!

Power Sneakers! They are in Aqua Lake act 2!

Tah...Dah?

But not in GameGear version...

The music PowerSneakers play has never been heard before...it is similar to Mega CD Sonic Turbo Shoes music.

If you hit an enemy or break a box more than ten times in a row (without touching the ground), Sonic will suddenly be bounced a LOT higher. This is easiest to preform in Crystal Egg Zone.

Next case is Sonic Chaos. Using Sound Test, you can play some tunes that are not in the game. For example, one is from Gigalopolis from Master System version of the game, and the second seems to be a remix of Sunset Park act 3 from Sonic Triple Trouble...missing levels???

Also, when Sonic Chaos was about to come out, I saw a screenshot of Sonic riding in the railcart in Under Ground Zone with backgrounds changed. And Tails was flying behind him!

This leads to another theory:

Was Tails supposed to be a playable character in Sonic 2 (GG)???
Zone title Zone title Zone title Zone title
Zone title Zone title Zone title Opening

Take a look at the above pictures. They are Zone opening screenshots, featuring a short 'thumbnail' scene. Tails is shown in EACH and EVERY ONE of them. Also, Sonic himself is made of Sonic CD sprites, but that's not the point. The point is - Tails follows Sonic around. Hard to do this when he was supposed to be captured by Robotnik!

Ending (MS)

In 'Ending', Tails has all of his sprites made. Heck, he even has 'looking up' animations implented! Why do this, when you don't need them.

I think player was supposed to be given an option of selecting either Sonic or Tails - just like in Sonic Chaos. This option was removed due to lack of story, and because the game looked too much like the Genesis version.

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Legal Information
Page created in 1998 by Jan Abaza
First hosted by Academic Research Network of Slovenia, now part of Sonic Stuff Research Group
Sonic the Hedgehog and all related indicia are owned by Sonic Team
The author and the page are no way affiliated with SEGA or Sonic Team.
This site was created with MS Notepad. I hate the "make the page for me" programs.
And so freaking what if I link to the MS homepage. Boo.